Yes, this means you can still do all the new events and new late-game content, even with an already completed Emerald save.All of your old progress will count in this game so you can pick up where you left off! Main Features: Δ CosmicEmerald is backwards-compatible with normal Emerald Version save files. I would also try to find a way to make the original saves compatible with the new one. Regardless, I will not stop updating the regular one and will still release it as well if that is the case. You may want to also keep in mind that if I happen to release an expanded-Dex version at some point, it may not be compatible with a save file from the regular version of this hack. Apparently, expanding the PokéDex could cause the game to require its own exclusive saves only, but I think that will be OK as long as one does not plan on using this hack's saves with the regular Emerald (or vice-versa, I think). However, I might add in a few newer-generation Pokémon as special appearances/events sometime in the distant future. Only a select few newer-generation features have been added, as I wanted to keep this hack's gameplay as faithful to the pre-2007 scene as possible while still adding a few of the newer games' improvements in function. There is a moderate increase in difficulty (not really big, just aimed more towards veteran players), but there are rewards to compensate. Remember those days when myths like going to the Moon after a certain number of rocket launches/weeks were a thing? Several things like that will be accounted for, but with some changes/twists to how they are done. It retains all the features the original Emerald has, but adds several things to the mix to make it more fulfilling and fun to play. This is largely a "quality of life improvement" type of ROM hack, and does not alter the main storyline. This may change in the future, but it will be on a separate branch of this project. I am also trying to keep the save-data structure of the base ROM intact so that the regular Emerald's game saves will remain 'backwards/forwards' compatible (originally for testing scripts, graphics, etc.). Choices in programs and how they were used have been carefully considered to avoid glitches. Finally it's here, and as of the latest update nearly all of the features I had planned are in!Ī change-log (different from the one here) has been kept documenting every single change that has been made (as well as dates-of editing, revisions and future ideas), for the sake of being able to quickly and easily pinpoint the cause of any errors. It was put on hiatus several times due to life-stuff, and a couple of times I had even redone it from the beginning to find and remove any and all glitches/errors I spent most of the time trying to figure out what the most minimalistic/efficient ways to implement everything were. Can't really remember when (maybe 2010?). Hope you guys enjoy it!Īlright, so this hack has been a long time in the making - having been worked on in little phases at a time, ever since I started learning about ROM hacking several years ago. Description: I originally released this over at PHO (and more recently its successor, Silph Co.), and brought it to PokéCommunity due to several requests.
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